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My understanding of Temple Blocks is that they normally occur in five-block sets scored on a five-line staff. When I request Temple Blocks from the Setup Wizard (or Score Manager's Add Instruments) it puts one Temple Block locked on the center line of a five-line staff.

 

Could future versions of Finale please reconfigure the instrument-selection and Percussion Layout (at least as an option) to allow one to represent a set of temple blocks rather than just one?

 

(Yes, I can do a work-around; still....)

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Hi Adrian and Mike:

 

Thank you for making this suggestion. I couldn't agree more that there is plenty of work to do around Percussion in Finale. I can confirm what Adrian described of a 1-line temple Block percussion instrument being created on a five-line staff. I do see that if I add the instrument in Score Manager the specific Percussion Map is not selected, just the generic "Percussion" map that includes all the instruments. Your comments have been added to FIN-4110, the story in our backlog on the topic.

 

Cheers,
Michael Johnson
VP, Professional Notation
MakeMusic

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Adrian,

Maybe (Probably) I'm misunderstanding the problem. Is there a difference between temple blocks and wood blocks? I just chose a new staff, and changed the instrument in Score Manager to Wood Block. I have a 5-line staff, with wood block sounds of different pitches. The D above middle C seems to be the pitch of the temple block.

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Perhaps the naming is the problem. The instrument name mentions Temple Blocks (plural) and I have used a set of these, whereas I have never encountered a set of five "wood blocks."

 

Also, the percussion layout I get from the Score Manager for Wood Blocks is just a generic map (Percussion or Ethnic Percussion depending on whether I am in MIDI or VST mode) which does not offer 5 wood blocks.

 

Strange we should be getting such different results. Perhaps the situation is different on a Mac; I'll have to try this on my Mac laptop and see. Anyhow, I'd like to see MM take a closer look at this. Percussion in general still needs a rethinking if only so Percusion maps and layouts line up logically with instruments chosen.

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