

Derk van der Veen
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Activity overview
Latest activity by Derk van der Veen-
Derk van der Veen commented,
Thanks. I will remove this post, because it might be an interaction problem with another program which is running in the background, called 'hold key'.
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Derk van der Veen commented,
Thanks Peter, I checked, but in a new document the trigger keys for sfz, the upstroke sign are different. I updated my post with more info about my setup.
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Derk van der Veen created a post,
3 bugs
This post will be removed, for it could be an interaction problem with a program called 'hold key' finale 27v windows 10, installed with bootcamp on an intel imac, with apple keyboard. It could b...
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Derk van der Veen commented,
Thanks Mike, Yes this works better than in speedy entry. But I still think it would be an improvement, because with simple entry you need to take each note or rest individually. The idea of the cro...
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Derk van der Veen commented,
it is more simple than entering a not in a new layer, and keeps your layers filled according to the time signature.
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Derk van der Veen commented,
Thanks Mike, Yes that's the current way we can do it, but w.r.t. spacing and converting to musicXML and reusing that in other programs, like the responsive verovio notation I think it would be bett...
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Derk van der Veen commented,
Doesn't mean Leftmost Measure going back to measure 1?
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Derk van der Veen created a post,
playback input
I'm using the playback function of finale a lot, and I'm wondering if it couldn't be made more user friendly. At this moment, when I want to playback from bar 37 I I have to double click very preci...
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Derk van der Veen created a post,
collision rest
There was a question about this in https://makemusic.zendesk.com/hc/en-us/community/posts/1500000000062-help-on-rests-collision?input_string=collision%20rest But, would it not be better if rests, b...
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Derk van der Veen created a post,
cross staff rest
When I want to move 3 sixteenth notes and a sixteenth rest, I'm only able to move the notes with the note mover tool. I have to use speedy entry to move the rest. Would be nice to be able to mover ...