PAUL SANGREGORY
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Latest activity by PAUL SANGREGORY-
PAUL SANGREGORY commented,
Thanks for sharing this, Ernest. That sounds like an impressive plugin! Also, congratulations on your new piece! Interestingly, the orchestra piece I'm making parts for now is also related to Sprin...
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PAUL SANGREGORY commented,
:-) Thanks, Peter. And thanks for all your great help!
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PAUL SANGREGORY commented,
Oh, yes, of course! I should have figured that out.Thanks for the information! As far as plugins, I've only used plugins for things like system dividers, tremolos, harmonics and such. I'm embarrass...
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PAUL SANGREGORY commented,
Thanks for all your comments, Ernest (and Peter).There's one other thing I want to check with you (and/or Peter):I assume that when you add cue notes to linked parts, you probably add them above (o...
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PAUL SANGREGORY commented,
So it appears that it's possible to make linked parts work with just about any score setup as long as you know what you're doing. I'll try using them on my next project. Thanks for all the help!
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PAUL SANGREGORY commented,
Thanks for all the great tips, you two! There's still an issue that might cause me trouble in linked parts: when an expression or text block is deleted from a part, it is deleted from the score too...
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PAUL SANGREGORY commented,
Thanks for the comments, Peter. I have to admit that I haven't spent the extra time needed to learn about linked parts. Usually, when it's time to enter a score I just need to get the job done with...
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PAUL SANGREGORY commented,
Quick addendum for Ernest Biggs:I was just reading up on linked parts. It seems there's a lot about them that I wasn't aware of. I didn't realize, for example, that you edit the parts from within t...
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PAUL SANGREGORY commented,
Thanks for the question, Ernest. From my very limited experience of linked parts it seems that if you want to change any formatting in them, you have to open them in Finale. Then you end up saving ...
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PAUL SANGREGORY commented,
Oh, that's great! Because you originally said to recreate multimeasure rests before extracting parts, it didn't occur to me that I could use the same function on the parts themselves. It makes perf...